Curious Pictures [Previs Artist]
Started the process of previs for the shots for one of the Lavazza episodes that would be filmed or created using stop motion.
Radical Axis [3D Animator, Modeler, Texture Artist, 2D Animator, Inker, Colorist, Compositor]
This commercial was for a new candy product made by Topps called a Juicy Drop Pop. The 3D & 2D needed to be seamlessly integrated so that the character could slide down the candy. The 3D model was a complex shape in both the lid and candy. The shader was very complex as well.
Radical Axis [3D Animator, Modeler, Texture Artist, 2D Animator, Inker, Colorist, Compositor]
This commercial was for a new candy product made by Topps called a Juicy Drop Pop. Above is a still of the 2D Animation I had worked on.
Radical Axis [3D Animator, Modeler, Texture Artist, 2D Animator, Inker, Colorist, Compositor]
This commercial was for a new candy product made by Topps called a Juicy Drop Pop. Above is a still of the product with the cap off. I created this model from scratch and also the candy itself, it was a simple model but the shader was complex; semitransparent, refractive and have little bubbles inside.
Radical Axis [3D Animator, Modeler, Texture Artist, 2D Animator, Inker, Colorist, Compositor]
This commercial was for a new candy product made by Topps called a Juicy Drop Pop. As the project went on I also had to model the bag of Juicy Drop Chews, Ring Pops and Wacky Packages sticker packs, above is a high-res render of the other products models.
Radical Axis [3D Animator, Modeler, Texture Artist, 2D Animator, Inker, Colorist, Compositor]
This commercial was for a new candy product made by Topps called a Juicy Drop Pop. Above is a still of the 2D Animation I had worked on.
Radical Axis [3D Animator, Modeler, Texture Artist, 2D Animator, Inker, Colorist, Compositor]
This commercial was for a new candy product made by Topps called a Juicy Drop Pop. Above is a high-res render of the product I modeled with the cap on, modeled from scratch and recreated the label for the texture.
Radical Axis [2D Animator, Inker, Colorist, Compositor]
This is a set of commercials that were to promote a call in event for Cartoon Network. Each character would be interupted by their cell phone during an existing cartoon, needed to add and reanimate the existing footage. Also designed the cell phone screen animations.
Radical Axis [2D Animator, Inker, Colorist, Compositor]
This is a set of commercials that were to promote a call in event for Cartoon Network. Each character would be interupted by their cell phone during an existing cartoon, needed to add and reanimate the existing footage. Also designed the cell phone screen animations.
Radical Axis [2D Animator, Inker, Colorist, Compositor]
This is a set of commercials that were to promote a call in event for Cartoon Network. Each character would be interupted by their cell phone during an existing cartoon, needed to add and reanimate the existing footage. Also designed the cell phone screen animations.
Radical Axis [2D Animator, Inker, Colorist, Compositor]
This is a set of commercials that were to promote a call in event for Cartoon Network. Each character would be interupted by their cell phone during an existing cartoon, needed to add and reanimate the existing footage. Also designed the cell phone screen animations.
Radical Axis [2D Animator, Inker, Colorist, Compositor]
This is a set of commercials that were to promote a call in event for Cartoon Network. Each character would be interupted by their cell phone during an existing cartoon, needed to add and reanimate the existing footage. Also designed the cell phone screen animations.
Radical Axis [2D Animator, Inker, Colorist, Compositor]
This is a set of commercials that were to promote a call in event for Cartoon Network. Each character would be interupted by their cell phone during an existing cartoon, needed to add and reanimate the existing footage. Also designed the cell phone screen animations.
Radical Axis [3D Animator, Modeler, Texture Artist]
3D version of the Radical Axis logo to be used as the bug on their demo reel. 3D solved the problem of the circles disappearing when done as a 2D element.
Radical Axis [3D Animator, Modeler, Texture Artist]
Cartoon Network .Com logo bumper, created to make it look like the logo was made of gelatin.
Radical Axis [2D Animator, Inker, Colorist, Compositor]
These commercials were used as bumps to promote Kid's Day for Cartoon Network Latin America. It featured the Kids Next Door characters waiting around looking tired and bored, needed to add and reanimate the existing footage.
Radical Axis [2D Animator, Inker, Colorist, Compositor]
These commercials were used as bumps to promote Kid's Day for Cartoon Network Latin America. It featured the Kids Next Door characters waiting around looking tired and bored, needed to add and reanimate the existing footage.
Radical Axis [2D Animator, Inker, Colorist, Compositor]
These commercials were used as bumps to promote Kid's Day for Cartoon Network Latin America. It featured the Kids Next Door characters waiting around looking tired and bored, needed to add and reanimate the existing footage.
X Factory Studios [Animation Art Director, Project Manager]
UPN Atlanta needed a station id bumper that had a new CG character. We designed "Unit Phive Nine" for the channel. Oversaw all of aspects of this project, finalizing the animation, models, textures, editing and compositing.
X Factory Studios [Animation Art Director, Animator, Texture Artist]
The Atlanta Hawks were looking for a commercial to bring in more ticket sales, with this short commercial featuring one character and a hawk. This has a 3D version of the Hawks mascot / logo as well. Animated the character and the hawk, textured the character to mathc the team's current uniform. The commercial aired on the big screen at the stadium.
X Factory Studios [Project Manager, 3D Modeler, Animator]
This is a 3D version of the club's business card design, modeling the shark element off the card and the logo. The shark was kept simple and meant to not be realistic, to make the underwater feel I allowed the texture to "slip" on the shark model.
X Factory Studios [Project Manager, CG Artist]
The importance of this piece was the ability for it to loop over and over between segments and advertisements on the club’s monitors. The look of the piece was designed to emulate the techno and dance music of the club.