RichPonte.com [Instructional Designer]
Overview of the method and steps to create a realistic vector image using the mesh tool with Adobe Illustrator.
SCA [Instructional Designer]
Overview of the method and steps one would use to render a Maya file through DOS. DOS has specific flags that are associated with Maya's rendering process and this is one of the best methods.
SCA [Instructional Designer]
Overview of the 12 Principles of Animation and what they are. Contains a brief discussion on the less used 28 priciples of animation, which are more diverse.
SCA [Instructional Designer]
Brief introduction into box modeling. It goes over the beginning steps to setting up good topology and surface flow.
SCA [Instructional Designer]
Introduction into uv mapping a character. It goes over the steps someone should take to correctly uv map a character so they can apply a texture that doesn't stretch on the surface.
SCA [Instructional Designer]
Introduction into texturing a character. It goes over the steps someone should take to correctly paint a texture for a character. Explaining which ratios and size should be used and how.
SCA [Instructional Designer]
Process of achieving good three point lighting and the key terminology of that process.
SCA [Instructional Designer]
Process to oversee a large group project of an animted short but can be used for any team project.
SCA [Instructional Designer]
Overview of what should be the minimum for content on a demo reel for someone trying to get into the animation or video game fields.